eso sharpened vs precise pvp

By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. wrote: . Alle varemrker tilhrer deres respektive indehavere i USA og andre lande. Cookie Notice Sharpened: Increases Armor and Spell Penetration - a great PvP weapon trait with good damage in solo PvE Charged: Increases chance to apply Status Effects - best "off" hand trait when playing dual wield also great in PvP Infused: Increases Weapon Enchantment effect - back bar damage dealer preferred trait with berserker enchant Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. This could lead to several of the Iron Atronachs needing to be dealt with, instead of 1, and thus causing a lot more pain and suffering for the group. Stamina weapons scale too low on that front. Meta as used in gaming these days is laughable because its probably the opposite of the actual meaning. Medium armor is the preferred armor choice for Stamina based DPS setups. As a Magicka damage dealer you will generally focus into abilities that use magicka as the resource and as a Stamina damage dealer you will focus into abilities that use stamina. Do you know if poison damage can crit, and does more damage the less armor the enemy have? This is referred to as a GCD (Global Cooldown.) Damage dealing setups in this game are divided into two options for each class, Magicka or Stamina. Just weapons changed. My buddy, also on his MagSorc has the same Moondancer staff but has a Sharpened vMA staff, running the exact same build and rotation but he is currently at 41k DPS. Due to the number of DoTs you will have, you'll be spending equal amounts of time on both bars (you won't have time for a spammable anymore). The value is the damage of single hit, not DPS, not critting, no other spells used before. We rely too much on med attack weaving as dk. ESO Build Editor; Arcanist. Ele drain works groupwide. All trademarks are property of their respective owners in the US and other countries. Generally the easiest rotations are referred to as static rotations because they repeat themselves after a certain point. As a Magicka DPS, the main stats you will look for to improve your damage are: Spell Damage, Spell Critical, Maximum Magicka, and Spell Penetration. -, How to get the Vigos Protecting Amulet in Diablo IV, How to get the best loot in Diablo IV Beta, Pet Sorcerer Heavy Attack Build [Summoner], Magicka Dragonknight Beginner Build 160CP, Stamina Dragonknight Beginner Build 160CP, How to unlock Alliance War Skill Lines and the Vigor Skill, Full Antiquities List with Locations of Leads, Dwarven Ebon Wolf Mount Item Location List, This will be my complete beginner guide to being a, There are numerous ways to go about dealing damage in ESO; this includes an extremely wide range of options that are viable for Overland/Questing content, but narrows down to a much smaller set of options once you reach, In-Game Systems Related to Dealing Damage, AoE, Single Target, DoT, and Direct Damage, Cast Time, Channeled, and Instant Cast Abilities, Common PvE Mundus Stones for Dealing Damage, Pre-buffing > DoT Placement > Direct Damage, How to Beat the Rancor Boss in Star Wars: Jedi Survivor, Powerful Arcanist Tank Build for ESO Elder Scrolls Online, Powerful Arcanist Healer Build for ESO Elder Scrolls Online, Full Antiquities List with Location of Leads The Elder Scrolls Online ESO, Powerful SOLO Stamina Arcanist Build for ESO (Elder Scrolls Online). So we rely on Jules for this one, Just give us some base numbers for mage vs apprentice (damage numbers). Ill list some examples below: Cast Time abilities require a specified duration to pass after pressing the button before the ability will fire. Testing still needs to be done in certain raid content & PvP* but generally most allocations will be close. You know that Infused only have impact on Glyph for that piece of armour or weapon that is getting an increase from this trait? I was thinking sharpened fb and charged on bb bow, for the higher proc chance, as I spend less time on the bb (just to apply aoes and dot). What is going on guys! i have one dagger with sharpened with 1335 weapon damage, and one dagger with nirnhoned and weapon damage is 1481. because i see it's expensive. I mean if we both did perfect rotations, am I always going to be 2k behind because RnGesus won't bless me with a Sharpened vMA staff. Swords are generally the strongest for Area damage, Axes for Single Target damage, and Mauls for PvP, where enemies have higher resistances. Physical Penetration ignores the enemys armor in the amount of the bonus. The 1st step to building a rotation is pre-buffing. Sharpened is a Weapon Trait in Elder Scrolls Online. However, the highest armor level for PvE enemies in the game is 18200, as mentioned before. Sometimes abilities will have both of these components, where the initial hit deals direct damage, but there is also a lingering damage over time that is left behind as well. gold is not problem, i am not buying anything since i want to craft them, i will go craft myself hunding's rage so i will craft in divines, my weapon is sharpened, and i`ll get the bonus crit mundus. On weapons, sharpened is generally more damage unless you're fighting squishy enemy and already have a lot of penetration. This is often referred to as your spammable ability. And I also think I heard that update 6 will remove soft cap. Sharpened is still the go, it's not borked like it used to be but it's still worth having. Additional 5k resist instead of 5k penetration. You can craft the Sharpened trait by using the Fire Opal material. There are many ways within the game to boost this higher, including: champion points, gear, abilities, and passives. PSN jcoutu NA EP 780+CP MageVampSorc-TankDK-WWStamSorc-HealerTemplar-BombBlade-Stampler-StamBlade. The attacks were against Lonely Papa WB in Alik'r Giant Camp. This is due to the passives that are gained from the Light Armor skill line and also because the set bonuses on light armor are generally more beneficial to Magicka based builds. Damage abilities are combinations of the damage types listed above. So if you divide 833 by 21912 you will see that it is a 3.8% bonus to critical chance. The Necrom Chapter and Update 38 base game patch are now available to test on the PTS! An example of this is on Zhajhassa, the 1st boss in the trial, Maw of Lorkhaj. Spell Damage abilities include the following damage types: Magic, Fire, Frost, and Shock. Sturdy and Reinforced can also have value for specific builds. If you prefer to watch, you can check out the video version of the guide here. acronym of Most Effective Tactics Available is written META. One is to press the light attack button right before you press your ability each time. I ran a series of damage tests with VR14 NB mage. So our 20k attack would hit for 20k. are equally important. on a one-handed weapon, nirnhoned will add about 147 weapon damage to gold. For DPS, it's not just what is the best trait, you want the best COMBO of traits - and that best combo is Infused on the back bar, and either Nirn or Sharpened on the front bar. Infused is considered best for pvp and pve damage dealers, then Nirn, then Sharpened. Back bar should always be infused. Divine is the only trait is related to use of Mondus Stones. Weapon: Nirnhoned vs Reinforced. Valve Corporation. There are a few small exceptions to this but we wont worry about that for now. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. You can also find a full list of all ESO Sets for more information on sets in general. Channeled abilities are similar to Cast Time Abilities in that they require a specific duration to pass after pressing the button. Assuming you use a Flame glyph on the front bar, Infused will usually perform slightly better for single target. Has anyone tried the Shadow Mundus? If I meet a skeleton or something.. Have no clue how much armor it have. I do everything, a mix between PVP and PVE. Close. In general, every 1 point of Spell Damage is worth 10.5 points of Magicka when determining damage increases. Can someone confirm that? ESO - Best Weapon Traits for PvP Ranked | Deadlands DLC The Real Godzilla 22.5K subscribers Join Subscribe 213 Share Save 6K views 1 year ago What is going on guys! What is max level, can I get all perks for all skills. Guessing the difference is extremely small and probably not worth stressing about, unless you are a really competitive and optimized raid group. The meaning of meta isnt most used or best in slot. The material drops from any source in the game and can also be bought in the Guild Stores. In ESO, Critical Chance is a bit different from most other games and built around a system with flat number amounts instead of percentages. This would be something like: DoT x > DoT y > DoT z > Spammable x7 (repeat). The poisons you will use have Ravage Health and Gradual Ravage Health (Blessed Thistle + Fleshfly Larva + Nightshade.). Unfortunately when I'm in AA its with a full group of 12 and I can't stop, swap weapons, record data, ect. This does heavy damage to Undead and Daedra. Precise front bar is also better for trash fights. On Templar and Nightblade (with their 10% extra crit damage), Precise can even outperform Infused. Sharpened = armor penetraion %. Even if there are no specific punishments baked into the fight for having low damage, long fights can be tiring and lead to party members having trouble focusing. Please let me know which trait I should use for PVP. Armor Penetration is the means in which we cut through the armor to get more of our actual damage value instead of the mitigated value. Enemies in ESO have armor that reduces the damage they take from your attacks. For AoE, Precise is much better, since it affects all the targets you are hitting. It should be noted that there won't be a "front bar" anymore this patch. Heavy attacks take longer than 1 second to perform so this will push that time back a bit. These skill lines could still be used for DPS but do not have good passives to support it and therefore not recommended to do so in Veteran content. Make it nirn and your weapon and spell damage will go up 150 each. I've read mix threads, on it. 4-man Dungeon and 12-man Trial enemies have 18200 armor. Insane dps. To answer your question about poison being able to crit: Gar'Sol the Wanderer VR14 Khajiit Sorcerer Spellblade. Zhajhassa summons protective pillars that the group can hide behind to block the blast from an explosion that fills the room. Critical Damage in ESO is a 50% boost to damage done at its base level. Edited by p_tsakirisb16_ESO on August 4, 2019 1:34AM, Edited by MrBrownstone on August 4, 2019 9:26AM, Edited by MLGProPlayer on August 4, 2019 7:35PM, Edited by WrathOfInnos on August 4, 2019 8:00PM, https://forums.elderscrollsonline.com/en/categories/pts, meta is a concept that is an abstraction behind another concept. So for the standard 1487 Spell Penetration set bonus, 1487 of the enemys armor is ignored. It is best for both Magicka and Stamina DPS to slot an Infused Weapon Damage Glyph on the back-bar. Because armor defence is not that important, just having an heavy armor with passives is enough, other thing like regen, damage shields, damage reduction etc. The best Sharpened 2h weapon in pvp for DB update ? If you are a low Champion Point level and dont have many points to put into the penetration CP, you may see better results with The Lover. These damage types are generally used on Stamina DPS and are boosted by Weapon Damage, Weapon Critical, Maximum Stamina, and Physical Penetration. Generally rotations are a bit more complicated than that, but to start off they dont necessarily need to be to get a decent damage output. I'll have to test again. Precise or Infused. If you have a spare weapon you can slot it on and swap it in for fights with Undead and Daedra, it is recommended to do so. Some situations can call for Infused over Bloodthirsty depending on your setup and goals. For example, a standard set bonus for critical chance is 833 critical. The idea is that your DoTs are applied and ticking for their damage while you are simultaneously dealing damage with your Direct Damage ability. Sharpened is stronger against heavy armored enemies. anyone noticing the gane freezes slightly when hitting a npc with a skill? Sera67 5 years ago #3. For more information, please see our Maintenance for the week of February 6: PC/Mac: No maintenance - February 6. meta is a concept that is an abstraction behind another concept. Finally a reason not to play League of Legends. In the past I did some math and found that if a character had over 10k resistance it was better to use a maul, nirnhoned (for the 10%armor ignore) rather than use a sword, sharpened( for the 6%damage increase). Its more damage on that weapon. . Another common option is to override your enchantments by slotting poisons. You can also deconstruct items with the Sharpened trait to have a chance to obtain the material. Any penetration over the enemys armor amount will be wasted and not increase damage further. The only thing changing should be just the weapon. Good conversation here, is there any way you can perform this test again but using ele drain and adding the Shadow mundus to your testing criteria? Skinny Cheeks Gaming has been playing The Elder Scrolls Online for a long time and has knowledge of all classes. Swords increase damage by 6%, Axes have a 16% chance to apply a bleed, and Mauls ignore 20% armor resistance. No other buffs were running than food. Numbers picked from Combat Cloud. For single target, if you do above 60-65k DPS then Precise is better, below that Infused wins. Set bonuses are in these flat number amounts instead of the % chances. You will also have less magicka with all prismatic glyphs,. Youll want to make sure to coordinate with your group on what abilities/sets are being run so you know how much penetration to bring on your end. You can read the latest patch notes here: I do everything, a mix between PVP and PVE. Swords increase damage by 3% per sword equipped. For example, you can play as a Magicka Sorcerer or a Stamina Sorcerer. I recorded what Funnel Health gave. The difference in these types comes from the Ancient Knowledge passive. Reddit and its partners use cookies and similar technologies to provide you with a better experience. gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. Having good DPS in ESO (Elder Scrolls Online) becomes more crucial as you work your way from the easiest to the hardest content in ESO. I'd like to know if the effective benefit of additional spell pen is reduced by using a debuff you can reasonably expect every boss mob to have in a trial. I'm currently do 39k DPS self buffed with just Ele Drain on my MagSorc, I use a Precise Moondancer Lightning staff and a Nirnhoned vMA staff. The biggest key is to build a rhythm with it based around the 1 second intervals. My Sorcerer however uses Atronach instead of Shadow so is it better if I stay with Infused? My buddy, also on his MagSorc has the same Moondancer staff but has a Sharpened vMA staff, running the exact same build and rotation but he is currently at 41k DPS. Daggers give a bonus of 5% critical chance per dagger equipped. For example, you can have an AoE DoT, or AoE Direct Damage. But for fair measure you shoukd do a 1 minute fighttime test aswell. Theoretically, if an enemy NPC had 25000 armor, they would mitigate 50% of your damage. Weapons = precise, sharpened and infused. There are many types of training dummies in the game. The common traits you will see used on weapons for DPS are the following: The common traits you will see used on armor for DPS are the following: Divines is the optimal trait, but Infused is not far behind on your big pieces (Head, Chest, and Legs.). Valve Corporation. Bal Sunnar . By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. meta is a concept that is an abstraction behind another concept. In the Dual Wield Skill line we have Daggers, Swords, Axes, and Maces. The difference in these types comes from the Heavy Weapons passive. Use them to practice this until you get it down! Since you have access mark target. Still need to finish two researches. ashlyn 72" ladder bookcase / la montagne jean ferrat partition piano pdf / eso sharpened vs precise pvp. Roaming the Deadlands. Other Weapon traits For The Elder Scrolls Online: Tamriel Unlimited on the PlayStation 4, a GameFAQs message board topic titled "how good is nirnhoned on a staff". The other is to constantly spam your light attack button, and then just press your skills at 1 second intervals. Expansions include base game? Disease: Diseased Status Minor Defile Fire: Shock: Concussed Status Minor Vulnerability, Note: This option is generally only used on, Braised Rabbit with Spring Vegetables or other similar recipe, Melon-Baked Parmesan Pork or other similar recipe. Yeah I'd like to. There are 2 common ways to light attack before your abilities. Arcanist Class Guide; New Arcanist Class Showcase; New Sets U37 Scribes of Fate; Arcanist Builds (WIP) New Companions (WIP) Sharp-as-Night; Azandar Al-Cybiades; Sanity's Edge Trial Guide (WIP) New Dungeons. i have one dagger with sharpened with 1335 weapon damage, and one dagger with nirnhoned and weapon damage is 1481. Bemrk: Dette bruges KUN til at rapportere spam, annoncering og problematiske (chikane, slskampe eller uforskammede) indlg. So if I hit with an attack that should deal 20k damage, it would only deal 12720 damage. To put these together you will: light attack > ability > light attack > ability. The Frost Staffs bonuses are more defensive than offensive and it is generally used for the tank role over DPS. When does the Gold Edition voucher code expire? Stamina increases your resource pool for using Stamina based abilities, and also, similar to Weapon Damage, it increases the damage that your Stamina based attacks hit for. Overland enemies (Questing, Delves, and Public Dungeons) have 9100 armor. The difference in these types comes from the Twin Blade and Blunt passive. And remember, these numbers will be lower in actual combat situations due to dealing with mechanics. You could also have a Single Target DoT or Single Target Direct Damage. If you divide that out, youll see that 18200 armor will resist 36.4% of your outgoing damage. On weapons, Sharpened gains more value as you're often going to be dealing with higher resistances than in PvE. So in this video we go over. PvP = Impen, PvE = Divines on armor. To give precise a chance to actually do something. Nirnhoned however also increases your healing in that bar. If you have abilities that are channeled or have a cast time the LA Ratio will also be lower. Gold Reinforced on heavy chest is 443 armor at best, which is 0,67% armor increase. Another way to activate it is by using abilities from your Weapon Skill Line. There are numerous ways to go about dealing damage in ESO; this includes an extremely wide range of options that are viable for Overland/Questing content, but narrows down to a much smaller set of options once you reach Veteran Hard-Mode content. This is due to the passives that are gained from the Medium Armor skill line and also because the set bonuses are generally more beneficial to Stamina based builds. And, also, is there an addon out there that shows how much armor an enemy have? polyblend vs polyblend plus grout; tolling of the bells submarine; alexandra cohen age; sea of thieves external esp v3; eso sharpened vs precise pvp. The most commonly used Mundus Stones at end-game are the Thief and Shadow Mundus Stones. Sharpened for sustained dmg boost good for pvp, precise gives crit rate/chance and its more PVE , and a must if you run a crit build.

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eso sharpened vs precise pvp

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eso sharpened vs precise pvp