post tame stat calculator ark

How do I calculate post-tame stats? Again we see that the spino gains +5% Melee Damage with every level of Melee Damage that it gains. Ark Stat Calculator | ARK: Survival Evolved Quetzal Stat Calculator Quetzal Taming Calculator Tips Stat Calculator Spawn Command Creature Level (Wild Only) STAT BASE INC. If you then open Smart Breeder, you can insert those stats and see exactly how many points went into what stat. Or would it be fair to expect people to search for their answer first? alsodon't certain animals receive a melee bonus based on effectiveness? Raptor Stat Calculator | ARK: Survival Evolved Raptor Stat Calculator Raptor Taming Calculator Tips Stat Calculator Spawn Command Creature Level (Wild Only) STAT BASE INC. You can click on the different types of food to have them filled up to their maximum amount. Or set up 4 grinders near each other, have a tribe mate sat on the Rex you want to level and fill all 4 Grinders with Stone and grind it all. 1,200 ingots for that Anky? If someone asks me in global chat about how long it takes to tame/breed something, or how much kibble it needs or how many darts, etc, what do you think I do? Work fast with our official CLI. With library and pedigree-view. I tamed a 150 beaver that had spent 57 points in oxygen pre-tame. They must be reforged at the Ability Stone Cutter NPC before you can equip them. So thanks everyone for their input. This gives it a Melee Damage rating of 110 (100 base + 2 levels * 5%). With RNGthough Igot a good jump in HP (9920) but also a nice jump in stamina (1720). 350%Melee will mean it has put 50 points into its melee. Espaol - Latinoamrica (Spanish - Latin America). Useful info: If you fill in the stats and the points dont add up to 100%, dont panic: Since each stat has the same percentage to be randomly chosen upon level up, and there are 7 stats, you will have 1/7th (15%) chance that the stat will go into speed. This max value is only achieved when 100% of all the stat points went into it, whichis very unlikely to happen. By using this calculator you will always know beforehand whether it is a good choice to tame the dino, or if you should move on to try and find another one with better distributed stats. Lets say your spino starts with 300 melee after its tamed Now this is 40 levels in that stat, Each tamed point in melee adds 1.7% on top that 300 stat, so if you add lets say 30 levels that would be +51% of that 300 number, so you would end up with 453 melee after putting 30 points into that stat. To use this ARK stat calculator, you'll need to first knock out a wild creature. just look at the dino's XP. I got someone trying to sell me a lvl 118 anky. Now it has a Melee Rating of 255 (100 base + 31 levels * 5%). How do you think we all get the answers? and our For the game ARK Survival Evolved. That's right, I open up the Dododex and punch in the numbers, then answer. He basically suggested 40 levels as a minimum. i read somewhere that the rex does. Also the Oviraptor has now been added. That left 93 points for it to divvy up in the remaining 6 stats. All trademarks are property of their respective owners in the US and other countries. A sizeable amount of Vitality and the majority of your Engraving Points are provided by them. will their stats increase in the same increments per level? Use the setup-ArkSmartBreeding- (version). Espaol - Latinoamrica (Spanish - Latin America). All rights reserved. Not downloading programs - fine (although Smart Breeder is just an .exe you run, not a program to install, which is an important differenceto me) -but asking peopleevery time?! Extracts possible levelups of creatures to get the values for breeding. Those 22pointspush themelee from 220% to say 316% (at a guess). Powered by Invision Community. Extract the ARK.Smart.Breeding_ (version). Devkit Preview: Daeodon, Hyaenodon, Thylacoleo, Lamprey (unknown), Scissors weapon and much more! The Kairuku and Angler have been added to the taming calculator. If someone on the forums asks if their animal has good post-tame stats, fire up Smart Breeding and input the data, then say yay or nay. After these are applied, the additive taming bonus is added, then the multiplicative taming-bonus is applied, making the value post-tamed (Vpt): For bred creatures there is the possibility to add an imprinting-bonus by caring for the creature during its maturation. For health Ta is mostly 0.5 (exceptions are for example the Giganotosaurus with -63000 and the Griffin with -1000), for Damage in most cases Ta = 0.5 and Tm = 0.4 (that gives the creature a +50pp (percentage point) bonus, and after this the value is multiplied by (1 + 0.4 * TmM * TE), so it get's another 40% * 0.45 = 18% of the current value, dependent on the taming effectiveness). For example, lets assume a 150 rex has 5k health and the level up multiplier is 10% (not sure what it actually is but doesnt matter for this illustration). In the "Level" field, type in 15. or Extraction issues if something does not work. are these good stats to start breeding or should i look for higher ones? the damage multiplier you mentioned, is it the same for every tame depending on effectiveness or do different creatures exhibit different multipliers? When you perfect tame it, this spino gains 70 levels, which is convenient because we'll assign 10 points to each stat, which means it now has 31 levels in each stat (plus the extra 2 in Speed). Word of mouth was a viable way to get information twoyears ago when the game was new and the calcs didn't exist yet. Each species has 6 variables for each stat that affect the final stat-value: In 256.0 a new multiplier, the TamedBaseHealthMultiplier (TBHM) was introduced, that lowers the health of a few dinos right after taming, before the tamingAdd is applied. Using the rex as an example again, the full 17.6% multiplier is only achieved with 100% Taming Effectiveness. This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository. It had 31 points in HP (7920) pre-tame with average points (17 Ibelieve so 1134) in stamina. what would be the damage multiplier for a theoretical 150 griffin perfect tame? Extracts possible levelups of creatures to get the values for breeding. The ARK taming calculator and companion app used by over 9 million ARK: Survival Evolved players. If you manage to breed two parents with different max stats, for example damage and health, you might end up with a baby dinosaur that has both health and damage maxed! Please use Ctrl + F5 if the latest creatures dont seem to work. Demigod, January 22, 2018 in General Discussion, were gearing up for bosses. All trademarks are property of their respective owners in the US and other countries. The imprinting bonus is scaled by the global variable: Assume that a creature has upleveled a certain stat in the wild Lw times, was upleveled a stat by a player Ld times and was tamed with a taming effectiveness of TE. www.dododex.com Also keep in mind, even when you start breeding, then find a better stat, it is not hard to bring that stat into the bloodline, 20% imprint boost will bring that HP to 14,400 and Melee to 420%. What next, we use a program to give us the Rex's we need? im very appreciative of the ones who answered that for me. the only star calculators out there are for wild allocation of points. Creatures sometimes forget to increase their values properly after imprinting, Upload/Download from Tek Transmitter, Supply Drop, or Obelisk, Leave render range for a couple of minutes and return. Playing Lost Ark since the Korean release back in 2018. 2 or 3 hundred at absolute most. Use the setup-ArkSmartBreeding-(version). The Giganotosaurus has also been added to the taming calculator (based on the devkit data and no longer on tests). Stats over 40+ are decent, 50+ very good. Interact with the Stone Cutter NPC, select an Ability Stone you're willing to invest in, and get to work! You would have a level 152 spino using raw fish meat (only 151 levels) Specific slots have better main stat gains than others, so . Rex has 7 different stats, that is10.5 stat levels per each stat. What taming effectiveness does is change the amount of points the tame can distribute randomly at the point of taming. Its 118 right? After setting it up correctly, you can also export the dino files ingame and easily import them in the app. See the wiki on more info, e.g. Aquatic life for example gets the worst of it with wasting both speed and oxygen points. By These stones are mostly obtained through your daily and weekly activities as drops or rewards. RNG plays the biggest factor in any dino you tame both at a wild and tamed, and then again when bred, level. Survive-Ark.com | Contact us | I tamed a 140 Yuty this past weekend. ARK: Survival Evolved Taming Calculator - Survive ARK With the ARK: Survival Evolved taming calculator you will always be prepared for anything. With this Dino Stats calculator, youll be able to check how the stat points of a wild dino have been distributed. It came out to: Level 218 (91.9% eff) 5330.1 health 1050 stam 630 oxygen 9558.6 food 516 weight 350.9% Melee 100% movement 10866 torpidity Showing 1 - 5 of 5 comments Lost Ark Resources Ability Stone System Guide. our highest melee post-tame is 366.9 and the most recent rex i tamed has a health of 11.8k. Your initial attempt always has a 75% chance to succeed. it couldn't have been too high to start with. The important thing to remember is that the levels a dino gains during the taming process are counted as "wild levels", and the levels that you add to them after you tame them are "tamed levels", that calculator shows how wild stats are allocated to dinos, which includes the levels & stats they gain during the taming process. If you don't want to use it that's fine, but don't pretend you're not relying on the information they provide as much as anyone else just because you're not using them. Welcome to the Post Level 50 Endgame Guide for Lost Ark. They are currently based on tests, so if you got different results please let me know. and my apologies if i came off as condescending. Use Git or checkout with SVN using the web URL. They cannot include your Class Specific Engraving. goodness i didnt think i was asking for that muchi just wanted to know if my rexes had good enough melee and health to start breeding them for mutations. For finding the wild levels a creature has put into its stats.. for taming/breeding purposes, of course. Sure, some I might be able to tell you off the cuff, but it's because I memorized the information due to extensive use of it, not because I have a notebook where I write down then sift through all this data. any advice? Stats above 50 points are very possible, just rare seeing as the stats are randomly attributed when wild. Not sure if it has any levels left. In case you come across any errors orwould like to see more information about a dino, please let us know by leaving a comment on this post. Ragnarok(Dragon & Manticore) - 20k Health, 500-550% Melee. (. So say a rex has 14k health and another one has 10k health the 14k rex will get more health per level up applied than the 10k rex. If speed Points didn't exist all of a sudden then all tames would loose levels and people would have no idea why, and we would see a solid 3 months of posts like we did after the flyer nerf with people not understanding new levels. If you continue to use this site, you agree to the use of these cookies. If you would use program which I suggested, you would find out answers on your questions. Besides the new dino, the calculations for non-violent tames have also been adjusted to be more precise with the user reports I got. Valve Corporation. You can go to your creatures, hold E, go into Options and then Export Dino. Calculate the time, food, effectiveness and more of your dino tame. Also the electric prod has been added to the knockout methods. A level 15 with 500 health would only get 50 points into health with the same 10% level up. i just want to know if my stats are good enough to start trying to get mutations or if i would be better off looking in the wild for another rex with a higher health or melee. Accurate post tame calculator is huge, the stat tracking is amazing, the breeding plan is stupidly useful, he has even included a ingame window stat grabber now which is blissful af. Many Git commands accept both tag and branch names, so creating this branch may cause unexpected behavior. We've evolved () quite a bit since then, though. Base damage is what we will look at, Levels in wild melee determine the ending base damage. I plugged some stats into a calculator just now. It came out to: there is a calculator on the gamepedia wiki that will do that for you. The data is based on testing, so it might be a little off in some cases. So it has 205 Melee Damage (100 base + 21 levels * 5%). The website and the. You can start to breed them, but you should try to find better melee withtrading or taming Rexes, which have at least 250% melee (250 is 30 stat levels) before tame. The following species may show wrong stat-values ingame that prevents a correct extraction. thank you very much for clarifying. tame a few dilos and set up a kibble farm, i guarantee you'll be swimming in eggs after 2 days :). Once it is knocked out, strategic players will look at the creature's stats and determine if it is worth taming. If you fill in the stats of the creature after it has been tamed, or from one of your bred dinos, the result will most likely be unreliable. Finally, the bottom row shows how much of the stat points have been assigned, in comparison to the optimal case. Thats why you should tame dinos, which have max 10-13 stat levels less than your current one. This topic is now archived and is closed to further replies. When you fill in the stats of your knocked out dino, the last column will indicate how much points where spent on this stat and what percentage this would be compared to the maximum possible value. a dino with 200% melee post-tame, if the multiplier is 5%, will increase to 210% melee upon the first level you put into it; respectively, the samedino with 100% melee post-tame will only reach 105% after the first level. With the ARK: Survival Evolved taming calculator you will always be prepared for anything. February 28 Castoroides (Giant Beaver) values updated with devkit data (v236.2). Based on the rarity of the stone you gain access to more attempts and therefore more Engraving Points: Checkout our Engraving Guide to learn more about how this system benefits you! the "perfect" tame gains 6% melee per level, the fish tame gets 4% per level, this adds up quick, especially on things such as health. The Tm is negative for aberrant-variants (-0.04). Then the final value V of that stat (as you see it ingame) is: The value you can see before taming Vw (Value wild) is the first part of that equation without the additive taming-bonus: After taming, dependant on the taming effectiveness (TE), the creature gets bonus levels, changing the value of Lw (the levels when wild). The level 150 has 1 base level, and 21 levels in each of the 7 stats (this leaves 2 levels left over, for the sake of convenience we're going to add those to Speed just to get them out of the way). Stat gain per player applied level is a percentage of the POST tame stat value. What taming effectiveness does is change the amount of points the tame can distribute randomly at the point of taming. A Rex has the following values for health: Assuming the Rex has 5 levels on health in the wild (Lw = 5), was leveled up 12 times after taming in health (Ld = 12) and was tamed with a taming effectiveness of 82% (TE = 0.82), the value you can see now is: Another example with the melee damage of a Rex: Assuming the Rex has 5 levels on melee damage in the wild (Lw = 5), was leveled up 12 times after taming in melee damage (Ld = 12) and was tamed with a taming effectiveness of 82% (TE = 0.82), the value you can see now is: ARK: Survival Evolved Wiki is a FANDOM Games Community. These two creatures are tameable since the latest patch (v221) and both are of the soft-tame kind. (now I'm just guessing here, so you can ignore this if you want, I think I'm right but this starts getting complicated and its easy to screw up :P) All rights reserved. Exceptions are for example the Brontosaurus, Doedicurus, Carbonemys, Pteranodon which each have a value of 0.9, and the Quetzal having 0.85. Devkit Preview: Daeodon, Hyaenodon, Thylacoleo, Lamprey (unknown), Scissors weapon and much more! if itwas toobig of a burden then im sorry lol, I had one daedeon + 19x rex'es with ~9k hp and ~550% dmg. All rights reserved. Ill go through it in full for you though. And I suspect further improvements to make it into the end all tool that it appears to be becoming. At only 50% TE, you will only get 8.8% bonus melee damage." I'm pretty much sure experienced breeders can tell you amount of points into each stat on sight instead of using calc if thats the creature they have been dealing with for a while. Now it has a Melee rating of 115 (100 base plus 3 levels *5%). Similar to Endgame Accessories, Ability Stones provide you with 2 random Combat Engravings (these cannot include Class Specific Engravings) and 1 Malus Stat. With only 2 extra points it gets 232% damage.. I'm confident I can do the Dragon & Manticore on Ragnarok on Medium with what I'll have, so yours shouldn't have a problem. On the Island, once trained with MC or Asc Saddles, they should be able to take the Broodmother and Gigantopithecus on Hard, and the Dragon on Medium perhaps. Your initial attempt always starts with . if i tame a second 150 spino with identical stats, but with cooked fish meat and end up with a 17% effectivenesswill their stats increase in the same increments per level? If you are wanting it for gathering metal, this anky wouldn't be worth that much ingot. Stat gain per player applied level is a percentage of the POST tame stat value. Certainly don't pay that amount for it. OR one can just delve a bit more into the game mechanics and calculate those stats themselves instead of asking every time. Demigod Members 338 ARK Trader Rating 0 0 0 Total Rating N/A Author Posted January 22, 2018 On 1/22/2018 at 11:38 AM, isu said: Using this Ark Stat Calculator can help you determine if the creature has increased its stats for a specific stat you're . This will copy the stats of your creature. I tamed up a 150 female megalosaurus, and it's pre-tame stats were low on stam and high on stats. That's daylight robbery. Formula is known. The speed of a wild dino is not increased, so that stat point will be wasted. A tool for the game ARK: Survival Evolved. Yutyrannus, Megatherium, Megalania added (based on tests). It is now fully updatedup to patch v222! The level 15 has 1 base level, and 2 levels in each of the 7 stats. Site has the pictures on what it looks like and all that jazz. In short. will base damage still increase by the exact same percentage, independent of level or effectiveness? The calculators are a tool to maximize your efficiency in game. Save your creatures in a library, For anky's you really only care about melee and weight. January 16: Dung beetle and Dimetrodon added (patch v232). Powered by Invision Community, Base stat multipliers are affected by NOTHING other than the, In addition to bonus levels, most creatures have at least one stat that has a Taming Multiplier that is based on Taming Effectiveness" - Ark Wiki (in a brief research it looks likes this is melee for everything though). Edit to answer your question: there is a dino stat calculator, but you need to know its' stats after tame, not after levels have been put on it. The amount per stat will be the same in either case, however, the kibble tame will get more bonus levels giving it more more stats. We use (third party) cookies to ensure that we give you the best experience on our website. Let's jump into the guide and learn all about them! Fortunately it did not waste any points in speed so everything else was average pre-tame but due to a low stat roll in oxygen when it tamed out perfectly (224) it now only spent 34 points in oxygen. Ta and Tm are 0 in most cases. All trademarks are property of their respective owners in the US and other countries. He did answer your question. Smart Breeder is nice to use as an organizer for your dinos but a simple spreadsheet will do as well. So by average you can count that you will get 10-12 levels to each stat after tame. Therefore you will most likely end up with around 85% of stat points invested. Kibble) and then fill in quantities of other foods you will use / have used. Special thanks to reddit users /u/tomfoolery_72 and /u/Renox15. Lets say your spino starts with 300 melee after its tamed Now this is 40 levels in that stat, Each tamed point in melee adds 1.7% on top that 300 stat, so if you add lets say 30 levels that would be +51% of that 300 number, so you would end up with 453 melee after putting 30 points into that stat. . Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Base damage is what we will look at, Levels in wild melee determine the ending base damage. my opinion: no anky is worth that many ingots. Demigod, November 8, 2017 in General Discussion. Also the Compsognathus has been added recently. thank you all very much for the input. If you'd like more detailed info the wiki is pretty good and thorough. A level 120 dino might sound nice, but if most of its stats were distributed on oxygen and not damage or health, a lower level might turn out to be actually a better tame. ARK: Abberation creatures are now available! Copyright 2022 Studio Wildcard. Espaol - Latinoamrica (Spanish - Latin America). ARK: Scorched Earth Console Commands and Cheats, ARK Admin Console commands on PlayStation 4, Survive ARK Companion app released on Android, PSA: SA Companion and new permanent double rates. I also know that the stats that matter for breeding are the ones immediately post-tame. Not many people have realised, but tames no longer spend points in speed. When you perfect tame it, that spino gains 7 levels, and since we have 7 stats that makes it easy for our example, we'll assign one more level in every stat. Keep in mind that this calculator can only be used for pre-tame stat distribution. With breeding being a new functionality in the ARK: Survival Evolved game, it is useful to keep a look on wild dinos with high stats. If you want to know about breeding however, things change slightly, I will link a video later that explains it all perfectly, That is only true for birds. exe for an installation in the system's programs folder. ooookay okay i'm starting to get it. After one level up its health would become 5500. Consider selling stones you can't benefit from on the. sort and compare their stats, view their pedigree, use the breeding-plan to get the best possible creatures and keep track of the growing babies with timers. Base stat multipliers are affected by NOTHING other than theserver settings. Nope, health, damage, speed and torpor usually get a bonus after you tamed it, which affect the results of the dododex calculator. You could easily have a better anky by taming a wild one that's level 50-70. it looks like it should work that way with every level on the 450 gaining 22.5 whilst on the 190 every level would mean 9.5 gain? February 3 Design overhaul: optimized for mobile devices (so away with the ugly tables) and also better ordered for desktop users. All the data is now based on dev kit data and should be 100% correct. Cookie Notice This topic is now archived and is closed to further replies. This means that the total percentage will probably be around 85% in most of the cases. If you continue to use this site, you agree to the use of these cookies. i've been looking for this info for a while. Accumulate these over time and exchange them at the Stone Cutter NPC for fresh Ability Stones. So your 150 tamed out with max possible effectiveness, gets 74 extra levels for taming making it a 224. doesn't change anything. There was a problem preparing your codespace, please try again. what im wondering is, at what point do you look at a fresh tames stats and say okay THIS ONE is the one we are breeding for health/melee/etc. The maximum amount of stat points for a dino is equal to its level 1. Ive been using the Dododex stat calculator for my creatures to see if they are worth keeping around. I tamed up a 150 female megalosaurus, and it's pre-tame stats were low on stam and high on stats. (now I'm just guessing here, so you can ignore this if you want, I think I'm right but this starts getting complicated and its easy to screw up :P) Just enough weight that you won't have to constantly unload and rest in melee. Download the latest release. Because when you kibble tame 150 level Rex, you will get 71-74 bonus levels, depend if its evo event or not. i do not plan on having a final breeding line with only 12k health. Sources include: Before cutting your stone, decide if you want to use it, sell it on the Auction House or trade it to your friends. The TBHM (Tamed Base Health Multiplier) is 1 for most species, i.e. They wasted points by putting them into movement speed. The data is now based on values from the latest dev kit. However, I just was made aware that the Dododex stat calculator is for wild dinos, not after tame, but after tranquilizing.

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